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Retro Collection
Personal Project
Project Role
Motion Design
Animation
Art Direction
Lighting & Texturing
Modeling
Editing
Early Cinema 4D modelling exercises inspired by analog design.
Retro Collection is a personal series created during an early exploration into 3D modelling using Cinema 4D.
As part of a self-guided practice, the project focused on replicating the intricate forms of vintage objects—a theodolite, a rotary telephone, and a gramophone.
These items, though no longer common in everyday life, stood out for their mechanical beauty and sculptural qualities. Beyond technical training, the project became a reflection on how design from the past can hold aesthetic value in the present.
By placing these analog tools in a contemporary digital environment, the work repositions them not as outdated artifacts, but as timeless forms worthy of renewed attention.
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